Asus GeForce GTX 950 Strix Review

September 25, 2015 | 09:30

Tags: #best-gtx-950 #gtx-950 #maxwell #strix

Companies: #asus #nvidia

Alien: Isolation

Publisher: Sega

From our Alien: Isolation review:

'It’s a delightful surprise that such a game has emerged from a mainstream developer/publisher relationship. A game that embraces vulnerability rather than pushing a power fantasy, that demands a slow pace and rewards careful play instead of twitch-skills and killstreaks, that emphasises smart level design and wonderfully crafted systems in lieu of pretty but arbitrary skyboxes and overwhelming your senses with bullets and explosions.

Most of all though, Isolation reminds me of why the Xenomorph became the horror icon it did. It achieves what I like to call deep horror, an experience which goes beyond the simple jump scares of Slenderman or films like Paranormal Activity. It lingers in your brain a long while after witnessing its closing scenes, that’s layered in the time and history of a real-feeling place. To dispense with the florid prose, it’s an absolutely superb game, and it’s a testament to its quality that despite potentially giving me an annoying and unpleasant skin condition, I already want to play it again.
'

We test Alien: Isolation at the highest possible settings at all resolutions. All detail levels are set to 'Ultra', and the Shadow Map Resolution option is set to 2,048. We also turn on Motion Blur, Depth of Field, Chromatic Aberration, Planar Reflections, HDAO and Volumetric Lighting. Anisotropic filtering is set to 16x and we use the SMAA T2x anti-aliasing option. We benchmark the first 60 seconds of the game's built-in benchmark (the most demanding part), which is accessed by adding "-benchmark" to the game's launch options in Steam.

*Asus GeForce GTX 950 Strix Review Asus GeForce GTX 950 Strix Review - Alien: Isolation Performance *Asus GeForce GTX 950 Strix Review Asus GeForce GTX 950 Strix Review - Alien: Isolation Performance
Click to enlarge

Alien: Isolation

1,920 x 1,080, 'Ultra' Settings, SMAA T2x, 16x AF

  • Nvidia GeForce GTX 980 Ti 6GB
  • AMD Radeon R9 Fury X 4GB
  • Sapphire Radeon R9 Fury Tri-X 4GB
  • Nvidia GeForce GTX 980 4GB
  • AMD Radeon R9 Nano 4GB
  • Sapphire Radeon R9 390X Tri-X 8GB
  • Asus GeForce GTX 970 DirectCU Mini 4GB
  • Sapphire Radeon R9 390 Nitro 8GB
  • AMD Radeon R9 290X 4GB
  • Sapphire Radeon R9 380 Nitro 4GB
  • Palit GeForce GTX 960 Super JetStream 2GB
  • Asus GeForce GTX 950 Strix 2GB
  • Gigabyte GeForce GTX 950 OC 2GB
  • Sapphire Radeon R7 370 Nitro 4GB
    • 146
    • 178
    • 124
    • 145
    • 119
    • 139
    • 118
    • 145
    • 115
    • 136
    • 102
    • 120
    • 100
    • 125
    • 100
    • 120
    • 96
    • 115
    • 72
    • 88
    • 71
    • 88
    • 60
    • 76
    • 57
    • 73
    • 48
    • 60
0
50
100
150
200
Frames Per Second
  • Minimum
  • Average

Alien: Isolation

2,560 x 1,440, 'Ultra' Settings, SMAA T2x, 16x AF

  • Nvidia GeForce GTX 980 Ti 6GB
  • AMD Radeon R9 Fury X 4GB
  • Sapphire Radeon R9 Fury Tri-X 4GB
  • AMD Radeon R9 Nano 4GB
  • Nvidia GeForce GTX 980 4GB
  • Sapphire Radeon R9 390X Tri-X 8GB
  • Sapphire Radeon R9 390 Nitro 8GB
  • AMD Radeon R9 290X 4GB
  • Asus GeForce GTX 970 DirectCU Mini 4GB
  • Sapphire Radeon R9 380 Nitro 4GB
  • Palit GeForce GTX 960 Super JetStream 2GB
  • Asus GeForce GTX 950 Strix 2GB
  • Gigabyte GeForce GTX 950 OC 2GB
  • Sapphire Radeon R7 370 Nitro 4GB
    • 97
    • 121
    • 90
    • 108
    • 85
    • 103
    • 80
    • 89
    • 76
    • 95
    • 72
    • 86
    • 69
    • 84
    • 67
    • 81
    • 64
    • 81
    • 49
    • 61
    • 46
    • 57
    • 37
    • 48
    • 36
    • 46
    • 31
    • 40
0
25
50
75
100
125
Frames Per Second
  • Minimum
  • Average

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